Discover how UX can elevate elearning development and create unforgettable learning experiences. Dive in, enjoy, and let’s reshape the future of e-learning together!
The secret often lies in the smallest details – the micro-interactions. These tiny, yet powerful elements can dramatically enhance learner engagement, provide instant feedback, and create an emotionally resonant learning experience.
Making a splash in 2024 is all about nailing the right skills. In today’s issue of my newsletter, I explain what I think are the essential skills to the e-learning scene in 2024
AI for E-learning developers: Opportunity or threat?
Ever since OpenAI lambasted ChatGPT in late 2022, AI has been the buzzword of 2023, also in e-learning land.
Many people think e-learning templates are boring and don’t work well. I get where this misconception comes from when I see what templates I sometimes have to work with.
It’s sad that this misconception about e-learning templates still exists.
When you have a set of good templates, you can save heaps of time and make much better quality e-learning courses.
Should you learn how to code as an e-learning professional?
The short answer to that question is: no.
Learning how to code doesn’t make sense for you as an e-learning professional. But you can benefit greatly from a programming mindset.
This week, I’m answering a burning question that is on top of the minds of many e-learning professionals: Which tool should I use for my e-learning Articulate Storyline or Articulate Rise?
My answer: It depends…
I know it’s a lousy answer😉 but let me explain….
Before you jump in, having a clear vision of your project’s needs and knowing both tool’s strengths and weaknesses are crucial. Only then can you truly decide between Storyline and Rise.
Let’s first explore the strengths and weaknesses of Storyline.
One of the most important rules when creating e-learning courses is to make your e-learning courses simple.
You don’t want to frustrate your learners!
Imagine you’re setting off on a cross-country road trip.
You’ve packed your favourite snacks, curated your perfect playlist, and checked off every item on your packing list. Finally, you’re ready to go!
But just as you settle into the rhythm of the highway, your trusty car starts to sputter. The ‘Check Engine’ light flickers ominously on the dashboard. A sinking feeling sets in as you coast to the side of the road. The need for a necessary pre-trip safety check has made your journey standstill. Bummer!
Like this road trip, every e-learning project is a journey, and every slide in Storyline and every trigger is a step toward your destination.
Like the safety check could have saved your road trip from unexpected interruptions, testing your e-learning course before delivery safeguards your e-learning journey, ensuring that every part functions as it should.
Let’s bust a common e-learning Myth:
Learners read text in an e-learning course word-by-word
What do you think? True or False?
I’ll give it away right away.
Most of your learners usually skim the pages in an e-learning course looking for something meaningful to them and skip what’s irrelevant to them.
Is there nothing you can do about this behaviour?
I share my most important tip for every Storyline project in this email.
A successful Storyline project does not start…..
By opening a new storyline file and starting to create a course from a blank slide.
I can share this secret 😉 with you.
The quickest and easiest way to create eLearning content is by using eLearning templates.
eLearning templates serve as blueprints on how to build eLearning content for e-Learning professionals to develop effective, professional-looking e-Learning courses.
This is a famous quote, and it is right.
Engaged learners are the dream of every instructional designer.
But how can you create engaging e-learning courses?
That’s a great question.
In this e-mail, we will review the steps you have to take to create engaging e-learning courses that wow your learners.
The most important rule for engaging e-learning is to make your e-learning course hyper-relevant for your learners.
How can you do this?
By focusing on the outcome of your e-learning for your learners. In other words, what must a learner do differently after following your course?
But how do you know what a learner needs to do differently at the end of your course?
Let’s imagine you’re the owner of a restaurant. You’d want it to be welcoming to everyone, right?
If a customer comes in a wheelchair to your restaurant, you’d want them to be able to enter your restaurant, manoeuvre around the tables in the restaurant and go to the toilet without any problems.
You’d want them to have the same enjoyable experience a potential customer without a wheelchair would have.
Now you might think, Yes, Mark, that’s pretty obvious for my imaginary restaurant.
Sure, I understand, but did you ask yourself the same question about the e-learning courses you’re creating? Are they accessible to people with disabilities or limitations?
You want to create accessible e-learning courses that are accessible to everyone, including people who are colour-blind or visually impaired.
Did you know that in the United States, 1 in every 4 adults has a disability? That’s why accessibility in e-learning is crucial. Accessibility makes online learning usable by people with disabilities. It ensures that all learners can participate fully and access the course.
In today’s fast-changing digital world with technologies such as Augmented Reality, Adaptive Learning and Artificial Intelligence, it is crucial to constantly evolve and enhance your skills to stay ahead of the game.
But how do you do this on top of all your client projects and other pursuits?
In this week’s newsletter, I explore 3 tips and tricks to help you become a better eLearning professional.
If you’re ready, put on your game face and learn how you can stay ahead of the competition.
You know a good (or bad design) when you see one!
But how can you designate a design’s qualities (or flaws)?
Or use the qualities in your e-learning designs, especially if you’re not a designer?
It’s all about CRAP.
And it’s not what you think it is 😉
C.R.A.P is a set of graphic design principles described by Robin Patricia Williams in her book, The Non-Designer’s Design Book. It stands for Contrast, Repetition, Alignment and Proximity.
If you use the C.R.A.P principles, you can consistently create compelling designs.
Now let’s go through the four principles one by one. So you learn what the different principles mean and how to apply them as you create your next e-learning course.
Let’s start with the first principle